Hola. DeNA, a japanese game company, has released the game we’ve been working on for a while. So I can show some schtuff. I rarely do conceptual pieces with no background or storytelling. Very good to focus purely on design and rendering. More process shots on my blog : http://oyoz.blogpost.com for those who care about this kind of stuff :)







nice rendering dude :)
Checked out the blog posting, I agree that the angle of view in the original sketch is more well served to communicate the shapes and attitude of the vehicle……… the rendered version is very well handled just the same. I really liked it a bit more with the rolly-polly little eye on the top…. hehe, seems like you did too.
nice work. :)
thanks for sharing.
T
Thanks. Yea there is a lot of stuff I liked better then the final stage. At least I can show whatever version I want now. In the end, that’s what matters.