Motion concepts are something I’ve toyed around with for a couple years now, though until now I’ve never taken one so far that Photoshop couldn’t handle it properly. I’ve spent the last week or so learning AfterEffects and though I doubt I’ll ever excel with animation, I’ve really enjoyed myself and have learned and grown a great deal. It’s proven to be a great way to explore, plan and prototype game designs as well as otherwise force me to think differently about illustrating and image making in general.
And finally, I’ve finished proofing 8 new prints.
25% of all profit goes to support Seattle’s Animal Shelter; www.seattle.gov/animalshelter/
About Tom Scholes
Available for Freelance Concept Art/Visual Development specializing in environments. I’m passionate about the untapped potential of digital art and interactive entertainment, and am deeply interested in the growth of both mediums. I believe art is the best means of discovery and delievery of emotional and experiential knowledge and am constantly searching for the means to provide enrichment in these areas. I’ve worked on 7 different titles for 3 different studios; Microsoft’s 343 Industries, NCSoft’s ArenaNet, and Disney Interactive’s Avalanche.