Tom Scholes

Available for Freelance Concept Art/Visual Development specializing in environments. I’m passionate about the untapped potential of digital art and interactive entertainment, and am deeply interested in the growth of both mediums. I believe art is the best means of discovery and delievery of emotional and experiential knowledge and am constantly searching for the means to provide enrichment in these areas. I’ve worked on 7 different titles for 3 different studios; Microsoft’s 343 Industries, NCSoft’s ArenaNet, and Disney Interactive’s Avalanche.

Website

Sketchpad

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A sample of the recent updates at my: Sketchpad of Doom Plenty more there and updates weekly. And as always, paintings over here: Crayon box of Doom

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GuildWars 2 GDC 2010 Presentation

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ArenaNet’s Art Director Daniel Dociu gave a presentation at this years GDC that featured the art from the many and various artists working on GuildWars 2. Though I’ve only been here a short time I was honored that a few of my paintings were included. You can view the presentation in it’s entirely here: Click [...]

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I'm a banana!

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Traverse

traverse

A quicker one. Something simple along the lines of a good design is not when there is nothing left to add but it is when there is nothing left to take away… All I tried to add was taking away so even though this is rough I still like it :) I’m looking to fill [...]

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BeautifulGrim

beautifulgrim_tomscholes

Done for Beautifulgrim.org, All the artists contributions can be seen here. http://art.beautifulgrim.org/ “My name is Daarken and I am a concept artist and illustrator working for Mythic Entertainment. My friend Leif Jeffers, an animator at DreamWorks, and I are organizing an art auction fundraiser that will be held next year. Earlier this year my girlfriend, [...]

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