Tom Scholes

Available for Freelance Concept Art/Visual Development specializing in environments. I’m passionate about the untapped potential of digital art and interactive entertainment, and am deeply interested in the growth of both mediums. I believe art is the best means of discovery and delievery of emotional and experiential knowledge and am constantly searching for the means to provide enrichment in these areas. I’ve worked on 7 different titles for 3 different studios; Microsoft’s 343 Industries, NCSoft’s ArenaNet, and Disney Interactive’s Avalanche.

Website

Oppidum Chapter: Abbadon

Enjoying new techniques and toying around with a new chapter and ideas in Oppidum. I’ve posted some process shots of these, notes and more over on tumblr: Click !

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Motivarti Spring 2013

Below are some sketches and illustrations done as demonstration during this Fall’s Motivarti Mentorship program. I had a lot of fun with my Mentees this past semester and I’m happy to say I’ll be available for the Spring 2013 program as well. If you’re interested please follow the links below. http://motivarti.org/mentorship-program/ Quick animation demonstration:

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Halo 4

I want to congratulate my friends at 343i on all the great reviews and for a phenomenal launch of Halo 4. It was a honor working with you. Below is the bulk of my humble contribution, a fair portion of which I’m pleased to say was featured in Awakening: The Art of Halo 4. It […]

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Meincraft

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Meincraft, a tribute to one of my favorite games and my humble contribution to what will no doubt be an amazing show: PRESS START, Video Game Art by Video Game Artists, hosted by Ltd Gallery here in Seattle. Hope to see you at the opening this Friday the 31st !

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Light Grey Art Lab and Digital Painting Technique 4

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Was honored to be invited to participate in Light Grey Art Labs upcoming show Tarot, Mystics and the Occult Exhibition. Based off the incredible and incredibly long artist list and the pre-order preview of the limited edition Tarot deck they’ve shown, it looks to be an amazing showing.   Above is my version of The Tower. I know it deviates a […]

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